For some reason my player slowly goes up in the air like a baloon at about 0.05 per second...
If I put the mass any higher than 1 then it slowly goes down by 0.05 per second... So if the player walks down a hill he just glides... no matter what his mass, it could be 5 or 500 it still falls at an incredibly slow rate?
![alt text][1]
[1]: http://puu.sh/dKBqv/2d3f8eaac0.jpg
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