Hi, I am trying to create a first person player prefab that won't affect the physical movement of in-game objects while colliding with them.
for instance, when the player jumps on a moving cube that is not affected by gravity, the cube keeps moving along without any physical affect from the player. and the player is able to stand on it while it is moving and not affect its movement.
Can anybody give me a tip on what are the possible ways to achieve that?
Really appreciated!
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