My player's avatar continuously slips on a slope slowly in a random direction once I apply a AddForce. The avatar has a Rigidbody and a capsule collider. I have tried to use a Physics Material and played around with the friction values, nothing happens. I have tried changing the Mass values on the Rigidbody. That doesn't work and it messes up the AddForce function. The terrain is a low poly model I have made in Blender with a Mesh Collider. I have attempted adding a Physics Material on that as well. I really need the character to stop slipping. Please help.
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